Saturday, 17 March 2012

Coal crane

Some time ago I had a problem with the animation of the coalcrane for Pilton yard on the L&B. At the end of its animation it would suddenly jump to the out position.



Geoff Potter had a similar problem with his water column and has managed to resolve the issue. Essentially, you need two animations, one with an IA file ending in _activate and one ending in _deactivate and in the blueprint you need two animation fields, one with an ID of activate and one with an ID of deactivate.

I applied this to my model and hey presto, it works. Many thanks to Geoff.

Tuesday, 6 March 2012

Container Transfer Point

The RMG (rail mounted gantry) is finished, after resolving the problems mentioned in my previous post.


In addition to the static version I also created an animated one, plus two transfer point versions.



I would like to take this opportunity of thanking Dick Ham. whose help was important in realising the release of the transfer variants.

Transfer Point Problems

I have struggled for several days with a problem transfer point container crane and have just resolved the issue and want to record the details for the benefit of others.

When I ran the animation to unload a container from a wagon the system would crash with a SBHH (something bad has happened) report. I eventually realised that my animation was finishing before the container disappeared and wondered if this was an issue.

I lenghtened the animation time by a couple of seconds and this allowed the container to disappear first and the SBHH no longer occurred. Problem solved and another lesson learned.