Jim Nobbs contacted me to say there was a problem with the oil drum clutter items I had made fior Railworks, since the upgrade to TS2012 and he sent me this video to illustrate the issue.
At first I thought the problem must be with the stencil shadow, but amendments to that made no difference. Then I remembered that these were the 2nd models I had made in 3ds max, when I was struggling with the concept of kuju shaders (still struggling). When I checked, I had used TrainBumpSpec.fx which doesn't appear to be supported by TS2012, so I replaced the shader with TrainBasicObjectDiffuse.fx and that resolved the issue.
A fix has been posted on UKTS.
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