

As I didn't want to make 60+ signs I tried to find a way to make a simple sign and add the relevant numbers when it was placed in the game. After many abortive attempts I settled on using the Railworks milepost feature to create the sign.
The problem with this method was that the data could only be input as 6 digits, so, if only 4/5 digits were required there was no obvious way to remove the surplus digits. On consideration, as 9 rarely appears in the gradient profile, I allocated the numeral 9 to a blank space so a gradient change from 55 to 135 would be input as 559135.
Unfortunately, it was not possible to make the arms adjustable in game, so in the end I had to make 10 variations of the sign, which, I think, covers all the options and is still considerably less than 60+ signs!

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