Friday, 16 July 2010

Bratton Fleming

Moving further out into the country have now arrived at Bratton Fleming. Here are some of the assets for the station.



I have made the watertank as a fuelpoint asset and animated the filling spout to swing out when activated, but, in reality, this tank was very rarely used as it was too far from the platform to fill up the loco tanks whilst the train was standing in the station.

Tuesday, 13 July 2010

Track

The original track on the route was the 2ft bullhead available from UKTS but it has been decided to upgrade to the flat bottom rails that was actually used on the Lynton & Barnstaple.

Therefore, with the help of Kevin Martin, the track is being replaced with a L&B specific track which will be included with the route. At the same time, an opportunity has been taken to replace both the buffers and the manual switches with something more prototypical to the route.

Here's a couple of photos of the results so far.

The first shows the wooden faced concrete buffer used extensively through the route.



Second shot shows the flat bottomed track, the new ballast and the manual switch.



Still a WIP but I hope they show what we are trying to achieve.

Tuesday, 1 June 2010

Chelfham

As promised, its time to move out into the country!

Have just finished a set of assets for Chelfham station.


Just the platforms to do. Going to experiment a little first, to see whether we prefer a populated platform, or an unpopulated one. We're not very happy with the populated platforms as "people" tend to accumulate at the platform ends, which is very unprototypical (if you exclude trainspotters). So, the idea is to use an unpopulated platform with a much smaller invisible populated platform to limit the movement of the people. We'll see how it goes.

Monday, 17 May 2010

Castle Quay

In between trying to sort out the physics on the wd-crane model, I have been putting together a few low poly models to populate the Castle Quay.

Have tried very hard to identify the strange whitish building on the right in this picture. It was part of the electricity works, but its actual purpose remains unknown.


Anyway, here's my version of Castle Quay, which. hopefully, is my last asset for Barnstaple. Time to head out into the country.

Thursday, 13 May 2010

Track update

Solved the problem of the piece of track for the static crane by a little sleight of hand.

Created a clone of the existing track then edited the .bin file to remove the Start and End geometry entries, so now have a track loft that doesn't put buffers at each end.

Wednesday, 12 May 2010

ex_WD crane part 2

The static version of the crane, for Lynton goods yard, is nearly finished.


Needs a couple of minor adjustments and some stand alone track. SR laid a length of track just for the crane to stand on.

Tuesday, 11 May 2010

ex-WD Crane

After days of hair tearing and frustration I eventually have the crane in game. I won't bore you with the problems, but I nearly gave up all together.

Anyway, here's the results of my labours.



I still have to sort out the physics for the wagons as they won't couple up and keep rolling off down the track of their own volition. I think that can wait until after I've done the static version of the crane, that used to stand at Lynton goods yard.